![]() Rocket Arena aims to correct some of the weaknesses many perceive with conventional deathmatch. Often used to learn the intricacies of the maps. As the name implies, it is for practicing. Every player is invincible and has infinite ammunition. Whichever player has the most points at the end of the round wins that particular match. A player receives one point for fragging another player and loses one point for dying. The game ends when one team no longer has any players. ![]() This allows for continuous play, instead of having to wait for the next round. In this mode, when a player is fragged, they immediately respawn as a member of the opposing team. Clan Arena became popular because players start off with all their weapons and are not able to hurt themselves or their team.Įvery player joins either the Red team or the Blue team, and these two teams play one match continuously. Every player gets to play every round, and since there are no other teams, there is no waiting in a queue to play. The winning team stays at the top of the queue and fights the next team, while the losing team is placed at the end of the queue.Įvery player joins either the Red team or the Blue team, and these two teams play games continuously. A queue is formed and the first two teams play a game (which may include several rounds). Games are played continuously.Įvery player creates a team or joins a team depending on the set number of players allowed per team. The team that wins the most rounds, wins the game. When one team has no more players in the arena, the other team wins the round and the next round begins. Once a player is "fragged" (destroyed), he or she is removed from play, and allowed to spectate. ![]() Each round begins by spawning players randomly throughout the map, or arena. These two conditions focus the gameplay towards fighting and away from more traditional deathmatch techniques that involve resource domination.Įach Rocket Arena game contains one or more rounds. ![]() The major differences are that the players all start with identical resources - weapons, ammunition, health, and armor - and that all resources are removed from the map, thus preventing players from improving their condition. Rocket Arena is very similar to standard deathmatch, in that players battle against each other for survival. ![]()
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